This is Ghost, thanks for joining!
Ever since my post about The Mario Kart Problem I've been trying to come up with new gaming topics to talk about in between video game reviews. Let's face it, I rarely if ever buy a game the day of its release and therefore any game I review is going to be months if not decades after everyone else in the world has spoken on the topic. One such idea that came to mind was "When you start to hate the games you love." This is something that I and at least one of my friends has been experiencing here lately...just a general distaste for a few of the games that we love. Why is this happening?
Well I began thinking about that for several weeks in an attempt to come up with good solid reasons as to why. There are issues such as mishandling of a franchise by its producer, but that generally doesn't change my viewpoint of an existing game I purchased and already love. I racked my brain over and over and found only one common denominator amongst the games that I love to play and generally like but slowly became to hate... Online Multiplayer.
These days online multiplayer is prevalent everywhere. Whole games and franchises have build their entire gameplay on online multiplayer such as Call of Duty, World of Warcraft, Team Fortress 2, and many more. Even Nintendo has finally dipped it's toes in the pool where online multiplayer is the main focus with it's recent title Splatoon pictured to the left. Online Multiplayer has even found a way to sneak into games where it flat doesn't need to belong like The Last of Us and Tomb Raider. It's such a common feature in video games that most people don't ever really stop to think about it. They just look to see if it has it or not and move on with their lives. But perhaps people should be thinking about it more because I'm going to ask one simple question.
Is online multiplayer really a good thing?
There are many things that can be said about online multiplayer both good and bad. I want to make this as balanced as possible so I'm going to be examining both the benefits and the drawbacks to online multiplayer and let's see if there is an answer to the question presented. So I ask that you..
The Benefits of Online Multiplayer
First of all, Multiplayer provides the gamer with a completely different gaming experience depending on the game of choice. Some games such as Mortal Kombat offer basically the same experience whether you are doing single player or multiplayer. It's one character fighting another. However other games such as Grand Theft Auto V have a completely different experience for their online multiplayer. In the single player game you do missions and acquire vehicles and goods but on multiplayer you can perform heists as a group to take down certain objectives easier or you can just screw around running over each other and fighting with outlandish weapons till you get tired of doing so. Versatility is an excellent thing and in some cases online multiplayer can provide just that.
Having said that, online multiplayer can greatly enhance your proficiency at the game in question. Computer AI is a wonderful thing and I'm thankful that it has come as far as it has. However there are limitations to Computer AI. You can easily study how the computer will act or perform and win more easily by exploiting weaknesses that repeat themselves. Using online multiplayer you are battling your wits against another person who could be better at the game than you or be a master of playing mind tricks with your expectations. They can change their play style in the middle of what you are doing which forces you to adapt and become better at the game no matter what is thrown your way. I wouldn't have become so good with King Dedede in Smash Bros WiiU if it wasn't for online multiplayer forcing me to get better with him. Increasing your proficiency at a game means you are practicing your hand-eye coordination, getting a better grasp of spacial awareness and increasing your reaction times which can benefit you in your daily life.
Now this one is honestly very similar to the first two but different enough to warrant it's own paragraph. That benefet is providing a greater sense of excitement or just more exciting gameplay overall. Minecraft is one of the best examples of this that come to mind. Sure Minecraft is a great game and has lots of content however I find myself incredibly bored after only twenty minutes. If I hop on a realm with a friend or head to an online server to play mini games I can find myself engrossed in the game for hours. Some games are just better suited to having multiplayer to make the game more exciting and more fun. I don't really know of anyone who plays a Call of Duty game for the "exciting singleplayer experience." No, they play it for the multiplayer aspect of putting their skills to the test against a group of enemies from all over the world in fast paced action.
Everyone enjoys showing off something they love to their friends. This includes video games. However in the age we live in today our friends may not only be people within our town anymore. This brings us to what I see as the greatest benefit to online gaming; we have the ability to play games with friends from across the world who we would have never been able to play with otherwise. No longer do we have to physically take the console or handheld to someone's house to play with them. We don't have to plan and work out details around schedules and perhaps sleepovers; you can just hop online whenever convenient at the drop of a hat and play with whomever you wish. I have friends from across the United States (New York, Pennsylvania, Maryland, Florida, Ohio, Texas, Arizona) and the world (Israel, Sweden) whom I have had the pleasure of sharing a gaming experience with in one aspect or another because of online gaming. This would not have been the case several years ago.
Last but certainly not least, you can benefit from online gaming by the building of communities. No longer do we have to talk to a handful of friends who may or may not share your interest. You can now go online to find hundreds of people who love the same thing as you. You can exchange ideas and become a better problem solver and people person by interacting with others. Depending on the game or community of choice you can also gain a greater understanding for team building and how to contribute to a major cause. Yes there are always going to be jerks in these communities just as there are in your day to day life but my experience overall with online communities for gaming has been a fairly positive one. The fact that people of all walks of life can come together and share their love of an online game or a gaming platform is simply wonderful. Who knows you may even be able to snag some (hopefully) life-long friends like I have.
The Drawbacks of Online Multiplayer
Online multiplayer can be a breeding ground for idiots, hatred, extremely profane language and racial slurs. If you've ever played a game that has team speak enabled, or even worse an open mic for anyone in that particular game then you more or less know exactly what I'm talking about. It's pretty much a guarantee that within seconds of joining any game with an open mic you will hear either an f-bomb, the tossing around of racial or homophobic slurs, or announcing your mother's sexual preferences before the masses. It's utter stupidity at it's most gloriously heinous. I'm all for free speech but this is absolute nonsense. There's no real way to stop it other than to stop supporting chat of any kind over gaming. While that would stop the tide of idiocy, that would potentially ruin great parts of great games. I can't imagine what would happen to Battlefield if people who are playing the game properly couldn't coordinate with their teammates. I don't even want to think of a world where Team Fortress 2 didn't have voice chat, text chat, and sprays; it's just part of the fun experience. These kinds of people are a major annoyance that you're going to have to come to terms with or worse have your young child exposed to. I personally often don't have the patience to deal with this stupidity.
Something less common than the bile spewing masses but infinitely more infuriating is when you encounter those wonderful individuals who choose to cheat, hat and spam the entire time. If you haven't encountered any of this particular breed of troll then consider yourself lucky as I have run across my fair share. The Mario Kart player who has hacked his Wii to give himself Super Stars that never fade from the very beginning of the race. The Sniper in Team Fortress 2 who never leaves the team's safe zone and is pulling off perfect headshots through walls to the other side of the map with the assistance of aimbot. The Smash Bros players who refuse to fight during the match and spam taunts till the Sudden Death portion appears. These people are so frustrating and their shenanigans completely destroy any fun that you might be able to have from the online gaming experience. Thankfully for some systems and games you can report people like this and they will eventually be temporarily (or permanently) banned, but for other systems you just have to either deal with it or exit and try to get placed into a better group of people. Now don't get me wrong here. I really enjoy cheat codes and such as I am not a very great gamer. I was a huge supporter of Gameshark and Action Replay during their hay day but I would have never brought those to any sort of multiplayer because that's cheap and completely unfair. I don't want to be "that guy" who is making the gaming experience miserable for everyone else.
Before I even talk about my 3rd point, I want to preface it by saying that I this is only speculation for the most part. I may very well not have any idea of what I'm saying and if you know better or differently I would like to know. One drawback that I can think of would be the cost of acquiring and maintaining dedicated servers for video games. Computer equipment can be extremely costly as can be the upkeep of said equipment. Let's also not forget the monthly cost of the electric and internet bill to keep these devices running. There's a lot of cash going around just to keep these servers going which is part of what is driving video game prices up. Imagine how much cheaper games could be or how much extra content and skill could be thrown in to a game if they didn't have to set aside so much of the yearly budget to the upkeep of these servers. Games could easily be pure masterpieces if they could funnel that money into something else. Again this is all speculation but I feel it's something worth thinking about.
Conclusion
So is Online Multiplayer a good thing or a bad thing?
I'm not entirely sure I have an answer for that. There are many good things about online multiplayer that I have certainly benefited from. On paper these positives do seem to be more important while the negatives seem to be more annoyances than anything else. However my discussion above didn't quite go into frequency of the negatives. In my personal experience, I have come across each of these positives but only a handful of times whereas I am almost guaranteed to run across one of the negatives each and every time I decide to play online multiplayer. The ratio is easily 8 to 1 for the negatives.
People say to not bring up a problem or potential problem unless you have a solution and I don't know what that solution could be. I hate dealing with the drawbacks of online multiplayer but I love the benefits I get from it as well. The only possible solution is having games perform online multiplayer the same way that Minecraft servers work. One person being a host of the game and hosting online multiplayer matches/games for people who have his userID or friend code. This means that you could easily manage who comes on to your games and can quickly eliminate those who are causing problems. However that comes with a different set of drawbacks such as people not being available to host if you wish to play a game online, people losing their temper and kicking people out of an emotional reaction to losing, slow connections of that host machine, not getting to fight complete strangers etc.
There possibly is no solution to this but I feel it's something worth thinking about. Any improvement that doesn't come at the cost of efficiency or freedom should be at least considered. What do you think? Do YOU think Online multiplayer is a good thing?
This is Ghost, Fading into the darkness.
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